

Raze players can always use the grenades to buy time as they navigate through the map without being shot at. Overhand throws travel a longer distance and are suitable for handling enemies about 20–30 meters from her position. Right-click on paint shells to make an underhand throw that deals damage to enemies within a 10-meter range. There is a period of one second before Raze can shoot again after throwing the grenade, meaning enemies can take that opportunity to push as soon as they hear the grenade’s pin go off.įor a long throw that lands on the ground, throw the shells at a 30-degree angle to eye level. A smart trick before hurling the shells is to hide.

The raining munitions will deal damage over an extensive area. Since it takes 3 seconds for the grenades to detonate, it means players can toss them up in the air to destroy enemies lurking in elevated areas. Toss the grenades to anyone trying to walk through Sage’s Slow Orb, and that’s a guaranteed of a kill. Throwing a grenade into a Sage barrier will deal with enormous damage to enemies. These grenades are useful when warding off enemies pushing through barriers. But paint shells can only deal with a maximum damage of 90. Raze punishes enemies hiding in corners, doorways, and those trying to retreat by hurling these super-deadly munitions.

Paint shells detonate into mini-munitions, which explode again to maximize damage. Pretty much like grenades, paint shells explode when tossed.
